What Is Genopets KI (KI)?
This Genopets KI contains the first published version of the detailed game mechanics of Genopets, the world’s first Move-to-Earn NFT Game. This paper is meant to complement and clarify the original Genopets whitepaper (which will be receiving a full refresh shortly). Where there are any conflicts between this paper and existing material, the content of this paper supersedes. By combining the social incentives of fitness apps with the richness of a free-to-play mobile RPG game in a player controlled web3 economy, they aim to build an experience that empowers anyone to create value by investing in themselves.
Paying homage to the nostalgia many of experienced taking care of your Tamagotchi, evolving and battling Genopets KI, or even raising your first real pet as a child, the emotional connection between one’s self and their pet is a powerful motivating force. Genopets is designed to harness that force and use it to encourage and reward players for staying active. Sustainability and enjoyment have been the guiding principles of your game design process, the same ones they believe are fundamental to pursuing a more active lifestyle.
Doing something all know we should be doing, but oftentimes life gets in the way. Genopets KI is a game where a player’s real world actions quite literally can create value; emotionally, physically, and even financially as you grow and evolve alongside your digital familiar, your Genopet. Every mechanic design decision was made with these principles–and the long-term interests of the community and its supporters–in mind.
Genopets KI Storage Key Points
|Coin Name||Genopets KI|
|Source Code||Click Here To View Source Code|
|Explorers||Click Here To View Explorers|
|Twitter Page||Click Here To Visit Twitter Group|
|Whitepaper||Click Here To View|
|Official Project Website||Click Here To Visit Project Website|
The initial version of the Genopets KI design featured a direct conversion of steps to XP. The design team quickly identified the limits of this mechanic – namely, that it was too simplistic to support the kinds of gameplay they wanted to offer. Strategic choices (and therefore opportunities to engage the player and allow for different stylistic approaches to the game) were extremely limited.
As a result, the game design team is implementing the Energy framework to control the core step banking mechanic. Going forward, Energy (E) will serve as action points within the game; the base “currency” from which all in-game actions must ultimately be funded. It is important to note, however, that Energy is not a token, nor is it tracked on-chain.
Genopets KI serving as the central in-game strategic resource, E will allow for greater strategic creativity among players. Each player will decide for themselves how best to allocate their hard-won E, the fuel necessary for the player to enjoy the rich gameplay Genopets has to offer. As movement needed a bridge in order to be connected to play (“Move to Play”), Energy will serve as the bridge between the player’s physical activity and the representation of its value within the game.
Calculating Steps to Energy Conversion
Genopets KI banked on a daily basis will have diminishing marginal utility in terms of Energy converted, meaning that the potential energy converted per step will decline with each incremental set of steps taken. This disincentivizes abuse and reduces the likelihood of players injuring themselves (due to overexertion). Genopets is not meant to be a game where marathon runners or power-walkers are automatically the best players; success in the game requires consistent, balanced self-care and strategic in-game choices.
As a guiding principle, the app seeks to reward consistency, creativity, and targeted goal setting above raw volume of activity. As such, though the baseline Steps to Energy conversion begins at 1:1, exponential decay is applied to the baseline conversion rate of Steps to Energy in the form of the Step Efficiency Factor. This decay decreases the Energy returned for each marginal Step Banked throughout the day. At the end of each day, unbanked steps are lost and the decay to conversion rate is reset.
Genopets KI together with a soon-to-be-revealed Nurture-based modifier, influences how much Energy a player can convert from their Banked Steps at any given time. The baseline conversion rate for the first Step Banked to Energy is 1. However, each successive step is subject to the Step Efficiency Factor, resulting in a geometric series.
Because the Step Efficiency Factor is a value between 1 and 0 (more on this below), the Energy to be gained with every incremental step declines (approaches), but never intersects with the value zero. Players should consider the implications.