What Is Receive Access Ecosystem (RAE)? Complete Guide Review About Receive Access Ecosystem.

What Is Receive Access Ecosystem (RAE)? Complete Guide Review About Receive Access Ecosystem.

What Is Receive Access Ecosystem (RAE)?

Receive Access Ecosystem There is a growing gap between the value content creators provide to the networks owned by digital platforms compared to the compensation those content creators receive. This dynamic negatively impacts both content creators and the platform’s customers in obvious and not so obvious ways. Content creators are hindered by inadequate financial compensation; customers are implicitly hindered because they miss out on content that creators never produce—because the lack of adequate financial compensation stifles their ability to create.

Receive Access Ecosystem Current digital networks require the enlistment of a Trusted Third Party (TTP), e.g., digital platforms like YouTube, to achieve market consolidation and spur network effects. The digital platform must output a high number of resources in the early life of the network. The dynamic nature of digital networks leads to an inability for the digital platform to accurately predict the content creators’ lifetime value to the network from present-day data.

Furthermore, even when the value of the content creator is known to the digital platform, the digital platform may obfuscate it in order to obtain or maintain a more favorable deal with the content creator. The asymmetry of the flow of information between content creator and the digital platform may beget lengthy negotiations. To understand why this value gap exists, it is imperative to understand how networks consolidate and accrue value.

Receive Access Ecosystem Storage Key Points

Coin BasicInformation
Coin NameReceive Access Ecosystem
Short NameRAE
Circulating Supply6,184,935.69 RAE
Total Supply6,184,936
Source CodeClick Here To View Source Code
ExplorersClick Here To View Explorers
Twitter PageClick Here To Visit Twitter Group
WhitepaperClick Here To View
Support24/7
Official Project WebsiteClick Here To Visit Project Website

Aggregation Theory

Receive Access Ecosystem The virtuous cycle above can be directly attributed to digital network effects taking hold. Network effects—the phenomenon whereby a product or service gains additional value as more people use it—appear in multiple facets. While network effects exist in older networks such as telephones or fax machines, digital network effects allow for faster adoption and scalability. The most recognizable types of digital network effects today are social network effects, e.g., Facebook and Twitter, and marketplace network effects, e.g., Spotify and YouTube.

Receive Access Ecosystem These digital networks have the additional dynamic of being controlled by one centralized digital platform company, and the stronger the network effects that take hold, the more value the businesses that harness them accrue. In this new paradigm, digital platform companies which enter this virtuous cycle are able to aggregate content at the fastest rate. By aggregating the greatest amount of content with the best user experience, the digital platform gains the most customers.

Receive Access Ecosystem The platform now has the most resources to offer creators the best rate, driving market consolidation. And, with no physical limitations on the content, the digital platform company can expand globally. The digital platform dominant in user experience ends up in a winner-take-all (or -most) scenario.

The Creator’s Dilemma

Receive Access Ecosystem Conversely, each content creator’s leverage with the digital platform decreases with additional content creators joining the network. When a digital platform creates a digital network, the value of the network synergistically increases with the addition of each content creator. This inverse relationship results in the value of the network to increase exponentially, however the value distributed to the creators responsible for this growth is minimal or even nonexistent. It should be noted that when the creator’s leverage is highest, i.e., the first content creator on the network, the digital platform has no value to exchange because the market has yet to be consolidated.

Receive Access Ecosystem When the market is consolidated and the value of the network is at its height, the content creator has minimal leverage. The main reason the value of the digital network grows at such a fast pace is the emergence of digital network effects. According to Aggregation Theory, the strength of these digital network effects increases when digital platforms enhance customer experience by offering content discovery.

Receive Access Ecosystem For example, if a customer is watching a certain type of genre of the content creator, the discovery algorithm is more likely to recommend content creators who offer similar or ancillary content. While network effects can take hold in a digital platform that does not offer discovery, digital platforms that offer better discovery to customers accelerate the digital network effects.

A Cooperative Game

Receive Access Ecosystem Cooperative game theory focuses on predicting which group of players (coalitions) will form, the actions that these coalitions will take, and more importantly the resulting collective payoffs. In digital networks, each content creator and the digital platform are the players within their cooperative game. An assumption in cooperative game theory is that the grand coalition, i.e., a coalition of all players, will manifest. Thus, by applying cooperative game theory, it is assumed that a grand coalition of content creators will lead to the highest payoff; today this occurs when digital networks reach market consolidation.

Receive Access Ecosystem In digital networks this grand coalition is assembled by means of a digital platform aggregating content as a TTP. The value accretion from this market consolidation and digital network effects is siphoned away almost entirely by the digital platform, despite the fact that the digital platform relies fully on the content creators for content as the value proposition to the customer. In this cooperative game superconductivity is exhibited.