What Is Play And Like (PAL)?
Particularly relevant use cases for tracking copyright in VR/AR include 3D objects (gaming weapons/ skins, hologram characters/avatars or branded virtual items, for example), music, and user-generated content (UGC) based on copyrighted material. Play And Like calculates how each asset fragment is consumed and creates a micro payment payable to content owners accordingly. Consider the following example whereby users change a digital asset (in this case, players adding new capabilities to an avatar in a game).
When the avatar is originally added to the game, the blockchain generates a unique ‘trackable’ token for that avatar. Although players may purchase the same avatar at first, whenever each player buys different moves for the character, the avatar is then considered altered and unique to that player. Gaze Coin uses a process called ‘forging’ to track and monetize both the avatar fragment and the move fragment.
Thus, as new moves are created, they, too, have their own token. When the two are brought together, a new ‘forged’ token is generated made up of the fragments of content (the character plus the unique moves) that make up that character. If the character earns money, the revenues flow back via the tracking token to the rights holders/creators of the fragments accordingly.
Play And Like Storage Key Points
|Coin Name||Play And Like|
|Circulating Supply||33,892.00 PAL|
|Source Code||Click Here To View Source Code|
|Explorers||Click Here To View Explorers|
|Twitter Page||Click Here To Visit Twitter Group|
|Whitepaper||Click Here To View|
|Official Project Website||Click Here To Visit Project Website|
Ecosystem Kick start
Because content first needs an audience to attract advertisers, will launch with a model that incentivizes audiences to experience content – by paying them in Play And Like – to build near-term audience reach. The “User Growth Pool” provides an egg to solve the proverbial chicken-and-egg dilemma affecting all new technology. Specifically, the ICO allocates 10% of tokens to the User Growth Pool.
As such, when no advertiser is yet in place, content owners and users earn a micro payment based on the amount of time users are immersed inside content. Gaze Coin will continue to reward content owners/creators and users for providing premium content experiences. 1% of total transactions involving Gaze Coin across all networks, content and worlds flows in replenishing the User Growth Pool.
What Amount is Being Raised? What is the Token Cap?
There is a hard cap of $35 million. Tokens will be sold at a fixed rate equivalent to 35 US cents per GZE in ETH, until the ICO period ends or the hard cap is reached. The exact ETH to GZE conversion rate will be announced shortly before the ICO start date. 1% of the total supply of GZE has been set aside for community bounties. The community is invited to earn a proportion of this bounty by participating in the ICO process.
As a special incentive, Gaze Bounty has been created as a reward to participants who experience and/or promote Gaze Coin prior to the sale. Participants will be allocated a specific amount of GB for promoting Play And Like on blogs, tweets and other social media as well as for participating in the aforementioned tech demo. They will share 1% of tokens pro data based on the sum total of GB they have earned. Participants can access the Dream Channel virtual world through the Dream Channel VR apps on Steam, Vive, or Samsung GearVR.
If the minimum funding amount of $2 million isn’t reached, all ETH will be refunded
Irrespective of whether the minimum $2 million or $35 million is raised, the total amount of tokens sold during the presale summed with the total of tokens sold in the public sale will represent 70% of the supply of all GZE. These will be sold in the crowd sale at a price that is the equivalent of US$0.35 each. The exact price is TBA closer to the ICO date.
A 1% licensing fee will accrue on all Play And Like transactions. This is paid as a reward to content providers who provide premium content experiences (allocated pro data to the most popular content once initial user growth pool exhausted). Content providers earn from this pool proportional to the total gaze time that was generated on the platform each day.
How will Gaze Coin use ETH Raised During Token Launch?
The ETH received in the crowd sale will be used by Play And Like to build a mixed reality (MR) platform integrated with the blockchain that provides developer tools allowing advertisers and content producers to create the immersive entertainment worlds of the future. The platform/API features, detailed in Appendices A and B, are demonstrated in a functional proof-of-concept: “Dream Channel VR” (Dream Channel).
Dream Channel is a first-person, open-universe, open-source survival MMORPG (accessible via the Dream Channel VR app on Vive, Steam and GearVR). The game rewards any content creator, advertiser or user in Coin to integrate Coin API into their respective VR/AR content – allowing monetization through gaze.