What Is CryptoBlades Kingdoms(KING)?
CryptoBlades Kingdoms will be a 5000×5000 area, with 25 million claimable territory locations. This large area will be subdivided into 50×50 chunks for a total of 400 “chunks”. The entire world will reside on one blockchain per game instance, but there may be multiple game instances across multiple blockchains. The game will be on BSC, but plan to expand to others. The world will visually be represented as hexes instead of the traditional tiles. Each claimable territory node can have a village or a dungeon (or be empty). All villages will have 3 primary resources: stone, clay, and wood. These resources are used to upgrade and construct new buildings as well as recruit troops.
CryptoBlades Kingdoms Storage Key Points
|Coin Name||CryptoBlades Kingdoms|
|Circulating Supply||12,000,000.00 KING|
|Source Code||Click Here To View Source Code|
|Explorers||Click Here To View Explorers|
|Twitter Page||Click Here To Visit Twitter Group|
|Whitepaper||Click Here To View|
|Official Project Website||Click Here To Visit Project Website|
CryptoBlades: Kingdoms Intro
CryptoBlades Kingdoms is a modular additional game to CryptoBlades. It brings a persistent browser-based game (PBBG) game to the CryptoBlades universe. A PBBG is similar to a 4x game: it allows you to explore lands, expand your kingdom, exploit the lands resources, and exterminate your enemies. However, in CryptoBlades: Kingdoms, they’re putting a unique twist on PBBG gameplay utilizing cryptocurrency.
What villages can do in CryptoBlades: Kingdoms
Villages are what players use to interact with the world of CBK. Every player starts with exactly 1 village, which can either be bought from the market or freshly minted.
- Tier 1 villages are placed completely randomly, and are only placed when a player joins.
- Tier 2 villages allow the player to choose a chunk to spawn in (assuming it’s not too populated presently), but their village will be placed randomly in that chunk.
- Tier 3 villages will spawn when the world is created, and there will only be 1 per chunk, placed randomly in that chunk. These villages will start with slightly higher building levels and initial resources. These villages will also have slightly different graphics for their village, as well as a star next to their name on the over-world, and they’ll be called “gold village[s]”.
CryptoBlades Kingdoms town hall is the main building every village has. Here is where new building construction and upgrades are managed. To increase the level of a building, the Town Hall must be at least that level. If an upgrade is cancelled a proportional amount of resources will be returned back based on how long the upgrade takes, and how much time has been spent so far. The Town Hall can queue up to 2 building upgrades at a time. The Town Hall has a max level of 10, and higher levels allow the village to build higher levels for other buildings.
CryptoBlades Kingdoms Barracks is where a player can view an army and recruit more units to it. Units have a recruitment time ranging from 5-30 seconds per unit, as well as a material cost. There are 5 units: Bruiser, Mage, Archer, Paladin, and Mercenary. More information about them can be found here. The number of units that can be recruited is capped by the level in the Farm. The Barracks has a max level of 10, and higher levels increase unit recruitment speed.
CryptoBlades Kingdoms is how the kingdom is expanded. Here, missionaries can be recruited – these units can be sent to lands near or far to claim them for a kingdom. Training a missionary takes a long time, however – 3 days. Once a missionary is recruited, it can be sent off to an unoccupied land to claim it. Beware, missionaries are slow! The missionary does not count towards the Farm unit cap. This building is unique in that only one can recruit at a time per wallet. The reason to have multiple would be to expand from different locations.